He puts all your ideas there together with his! In addition, we already started collecting suggestions through conversations with players, feedback forms, suggestions on Discord forums, etc. You can access the experimental branch by right clicking Havendock in your Steam Library, opening the Properties window, and selecting "Experimental builds for Windows" in the Betas tab.Īnd for other ideas, you can visit YYZ’s Notion's page. Check out our experimental branch and let us know what you think of them! There are already some features you can explore. Instead of having a fixed plan in mind, we want to let you decide what direction we'll be heading in. I am open about my development process – you can always see what I'm up to on my Notion page.” I spend a lot of time with the community, share what I’m working on, listen to feedback, and actively make improvements and plan out new content. “Join me on Discord, QQ, and the Steam forums! How are you planning on involving the Community in your development process? “Yes, the price will go up as new content is added and as the game gets closer to the full release.” Will the game be priced differently during and after Early Access? There is more polish, balancing, and content for me to create and fully round out the experience.” ![]() You can build your town on the ocean, recruit new settlers, keep them happy and healthy, research new technology, farm, fish, cook, disco, build infrastructure, and explore islands and the ocean floor for new resources to scale up your base and increase production. “The game is fully playable in single-player, with highly experimental online co-op for up to 16 players. What is the current state of the Early Access version? There is also a basic story that can be further fleshed out.” I plan to provide new ways to design your settlement, expand into the sea, and even take to the skies. I plan to focus on immersive and polished sim gameplay, quality-of-life improvements, and adding more variety to islands, settlers, and things to do all the time.īeyond that, I want to create more fun content inspired by Early Access. “More fine-tuned, more polished, with a lot more content! How is the full version planned to differ from the Early Access version? “I expect Havendock to come out of Early Access in 2024 – but time will tell when we’ve all run out of ideas.” Your time with the game helps me understand what you love, what you want to see more of, and develop in a way that’d be impossible without Early Access.”Īpproximately how long will this game be in Early Access? I update the game frequently and there are many ways to expand and fun directions for us to explore. ![]() I want Havendock Early Access to be a lively time inspired by your experience and feedback. “Havendock can already be played from start to finish, but I believe Early Access is the best possible way to expand it!
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